Aang - Hero’s Journey
Aang - Hero’s Journey
The Mundane World
Aang is an airbender living in the Southern Air temple with his friends and the monks who teach them. He does not know he is the Avatar and has a simple life. He is an airbending master
The Call To Adventure
Aang’s adventure began when the monks revealed to him that he was the Avatar. Everything changed for him after that, his friends didn’t treat him the same way and all of the monks except one pressured him to learn the other elements.
Crossing The Threshold
Aang crosses the threshold when he fearfully runs away from the air temple because the pressure to be the Avatar is too great. He gets stuck in a giant ball of ice and is trapped for a hundred years with his flying bison, Appa.
The Path of Trials
Aang is awakened from his icy slumber by Katara and Sokka of the water tribe. He immediately is tested by Prince Zuko, a banished Fire Nation prince. Zuko and a Fire Nation commander named Zhao compete to find and capture Aang while he makes his way to the Northern Water Tribe.
Master of Two Worlds
Aang learns water bending from a master at the North Pole along with Katara. After Katara masters water bending, Aang learns from her and masters it as well. He has learned more about himself and what it means to be the Avatar and although he still has many journeys ahead of him, he is well on his way to bringing peace to the world.
Submitted by: Steve Kessel
Tuesday, September 1, 2009
Joseph Campbell first explored the Hero’s Journey in The Hero With A Thousand Faces and it has been thoroughly studied ever since. For the Hero Construction Company I’ve reduced it to five steps for easier digestion.
The Mundane World
The Call to Adventure
Crossing the Threshold
The Path of Trials
The Master of Two Worlds