Alice - Hero’s Journey
Alice - Hero’s Journey
The Mundane World
Alice begins her story at a picnic with her older sister reading her a story with no pictures or conversations.
The Call To Adventure
A white rabbit grabs Alice's attention as it runs past checking its pocket watch. It says, `Oh dear! Oh dear! I shall be late!' and then runs down a large rabbit hole.
Crossing The Threshold
The rabbit hole starts off sideways, but suddenly goes down so that Alice falls. She falls very slowly for a very long time and ends up in a room of locked doors. She finds a small key and a small door behind a curtain and enters the magical world.
The Path of Trials
Alice meets many wondrous people and creatures on her path of trials. She shrinks and grows, attends a tea party, converses with a disappearing cat, and walks through a garden of talking flowers.
Master of Two Worlds
Alice returns to the real world as if from a dream. She remembers her Wonderland and how brave she was. Her confidence has grown so she has conquered the Wonderland and returned as the Master of Two Worlds.
Submitted by: Hana from Barnard Elementary
Monday, October 5, 2009
Joseph Campbell first explored the Hero’s Journey in The Hero With A Thousand Faces and it has been thoroughly studied ever since. For the Hero Construction Company I’ve reduced it to five steps for easier digestion.
The Mundane World
The Call to Adventure
Crossing the Threshold
The Path of Trials
The Master of Two Worlds